Rainbow Six Siege could become free-to-play at some point if game director Leroy Athanassoff has his way. He said that he’d like to tear down the price barrier for players, but the final decision is in Ubisoft’s hands. Siege also has important challenges to overcome before thinking about turning into a free game.
Athanassoff supports the transition into a free-to-play model and so do parts of the Siege team. “I think on the development team we want that at some point,” he said in an interview with PC Gamer. “We want the game to be accessible to everyone.” But ultimately, the ball is in Ubisoft’s court. “It’s a company decision,” he said.
There are more pressing matters to solve before the game considers turning free-to-play, however. “You need certain features ready to be a good and successful free-to-play game,” Athanassoff said. One of Siege‘s challenges is bulking up its anti-smurfing measures, according to the director.
The infamous practice known as “smurfing” consists of creating a new account to trick matchmaking into believing you’re a new player. The dirty tactic effectively masks one’s skill level and pits them against newer, less-experienced opponents.
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