Apex Legends Update: 1.1.1 Patch Notes, legends and weapon balancing confirmed

Apex Legends Update: 1.1.1 Patch Notes, legends and weapon balancing confirmed

Legend Balancing

CAUSTIC:

  • Fortified Passive Perk added: reduces damage taken by 10%
  • Gas Damage per tick increased: 1 -> 4
  • Ultimate Throw distance increased: 28 meters -> 33 meters

GIBRALTAR:

  • Fortified Passive Perk added: reduces damage taken by 10%
  • Gun Shield health increased: 50 -> 75

Weapon Balancing

  • G7 SCOUT / TRIPLE TAKE / LONGBOW DMR
    • Lowered leg shot damage reduction: 25% -> 10%
    • Reduced base weapon sway by about 33%
    • Reduced base sway speed by about 25%
    • LONGBOW DMR
      • Increased fire rate 1.2 -> 1.6
      • Increased magazine size
        • Base mag increased: 5 -> 6 rounds
        • Common mag extender increased: 6 -> 8 rounds
        • Rare mag extender increased: 8 -> 10 rounds
        • Epic mag extender increased: 10 -> 12 rounds
        • HAVOC
          • Increased base magazine size: 25 -> 32 rounds
          • Charge Beam
            • Reduced cost per shot: 5 -> 4
            • Increased close range damage: 55 -> 60
            • Increased damage at range: 45 -> 50
            • Close range damage falloff increased: 35m -> 75m
            • Ranged damage falloff increased: 75m -> 125m
            • WINGMAN
              • Reduced magazine size
                • Base mag reduced: 6 -> 4 rounds
                • Common mag extender reduced: 8 -> 6 rounds
                • Rare mag extender reduced: 9 -> 8 rounds
                • Epic mag extender reduced: 12 -> 10 rounds
                • SPITFIRE
                  • Reduced base damage: 20 -> 18
                  • Magazine extender attachments reduced
                    • Common mag extender reduced: 45 -> 40 rounds
                    • Rare mag extender reduced: 55 -> 45 rounds
                    • Epic mag extender reduced: 60 -> 55 rounds

                               ADJUSTMENTS TO GOLD WEAPON ATTACHMENTS:

                    • Gold Havoc
                      • Now has Turbocharger
                      • Now has 1x-2x variable holo site
                    • Gold R301
                      • Now has 1x-2x variable holo site
                      • Gold Wingman
                        • Now has digital threat
                        • Extra Tweaks

                          • JUMP SHIP SPEED
                            • Increased the speed of the ship by about 50%
                              • We felt that the ship was moving a bit too slow after watching player behaviour so we’re speeding it up so players that like to drop later in the flight path don’t have to wait so long.
                            • BUG FIXES
                              • Fixed UI bug where the wrong percentage would be displayed for all boost badges.

                              While these tweaks are likely to make highly interesting reading for diehard fans of Apex Legends, that isn’t all that’s changing.

                              For those that own the Battle Pass, you’ll earn a guaranteed level for your first top 5 finish of the day between 16th and 18th April – get hunting!

                              Things have been looking very positive for Respawn Entertainment’s first foray into the Free to Play market, with Apex Legends eclipsing Fortnite by reaching over 50 million players in just a month.

                              Recently, Respawn pulled back the curtain on their single-player Star Wars title, Jedi: Fallen Order.

                              • Apex Legends News

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