Bethesda games will be Xbox exclusives on ‘case-by-case basis’ says Microsoft

Bethesda games will be Xbox exclusives on ‘case-by-case basis’ says Microsoft

Microsoft has confirmed Deathloop and Ghostwire: Tokyo will remain PS5 timed exclusives, as John Cormack hints at returning to id Software.

At least some upcoming Bethesda games will be exclusive to Xbox and PC in the future, as Microsoft goes into more detail on its surprise acquisition.

The whole $7.5 billion acquisition has come as a massive shock but the biggest question is whether Microsoft will now prevent Bethesda games from appearing on PlayStation and other rival formats – and the answer seems to be yes, at least for some titles.

‘We’ll take other consoles on a case-by-case basis,’ said Xbox boss Phil Spencer, as reported by Bloomberg.

Microsoft CEO Satya Nadella implied that not every game would be an exclusive, saying that, ‘When we think about strategy whether it’s in gaming or any other part of Microsoft, each layer has to stand on its own for what it brings. When we talk about our content we want our content to be broadly available.’

Whatever happens, Bethesda’s Deathloop and Ghostwire: Tokyo will remain timed PlayStation exclusives, as those deals were already signed before the acquisition. It’s not clear how long the games will remain exclusives, but the typical period is one year.

Interestingly, former Game Informer editor Imran Khan claims that Sony was in talks for some kind of exclusivity deal for upcoming game Starfield ‘a few months ago’, which suggests the Microsoft acquisition came together fairly quickly – although it won’t be finalised until next year.

Since Starfield is a new franchise there’s a good chance it will become an Xbox and PC exclusive, with Microsoft likely to be more cautious about existing franchises, such as Fallout and The Elder Scrolls, which already have an established fanbase on other formats.

The news will continue to send shockwaves round the industry for months to come but already id Software veteran John Carmack has talked about wanting to come back to work on former IPs – potentially including Doom and Quake – after falling out with Bethesda over his move to Oculus VR.

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