Today’s inbox criticises Google’s presentation at Gamescom, as one reader ponders a very specific issue with Pokémon Sword & Shield.
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PLEASE NOTE: The main GameCentral team are currently away at Gamescom in Germany, where we’ll be reporting back on all the week’s news and previews as they happen. That will mean there’ll only be one Inbox per day until we get back on Thursday, but please keep the emails coming (including the Hot Topic and Reader’s Features) and we’ll resume normal service as soon as possible.
I was wondering if you were going to get an opportunity to speak to the producers of Pokemon Sword & Shield at some point in the future, because I have a legitimate complaint that they absolutely need to hear. No, not the lack of returning Pokemon or why every character seems to have Stiff Person Syndrome, but the fantastical way our transport system is being depicted.
In the latest trailer, we can see that in a small, sleepy town, there is a train station. May I ask why there is a person operating the ticketing desk? We can shove a Rotom in a Pokedex but can’t have an automated ticket machine that doesn’t work half the time? The station foyer looks spotless, without a hint of chewing gum or Pidove droppings to be seen. There’s even a train waiting at the station. WAITING. Why are there no crowds of people shoving themselves on?
Clearly their pre-development research wasn’t up to standards. I expect a minimum 20GB patch post launch to address these issues, alongside a full host of tannoy announcements to apologise for delays caused by Snorlax sleeping on the lines.
SC: They probably felt such overbearing sympathy for us they glossed over the ‘quirks’ of our public transport system. But thankfully, letters like this keeps the suffering alive. Incredible.
I’ve just seen multiplayer in Cyberpunk 2077 isn’t completely out of the question despite them saying it was previously, so I thought I’d ask GC readers what they’d want from a Cyberpunk multiplayer mode if it happens.
Personally, I’m happy with it staying single-player but like the idea of including some shared online elements like Dark Souls. Considering how big the world is meant to be though, there could easily be some multiplayer mini-game buried within in a secret arcade.
If it’s a wonky deathmatch, count me out.
SC: A deathmatch comprised entirely of Keanu Reeves characters though? Count us in.
Having watched the latest Nintendo Indie World and Stadia Connect, I’m finding myself baffled by the approach to game announcements taken by Google.
Personally, the excitement and general buzz of video game announcements, whether it’s at a conference, like Gamescom or E3, or a targeted presentation, such as a Nintendo Direct, comes from first witnessing brand new games that I haven’t seen previously. Or, in the case of the Switch, the surprise of seeing what is somehow possible on the system, when it comes to ports (The Witcher 3).
In light of this, the recent Stadia Connect felt so lacklustre. A 30 minute presentation showing off games that are either already out on other systems (Mortal Kombat 11 and Destiny 2) or that were announced at E3 a couple of months ago, or earlier, just came across as boring and non-announcements. I mean, I had already assumed that the games they revealed are coming to Stadia were coming to Stadia anyway, if the platform is to be taken seriously.
Who thought it was a good idea to hold off on revealing these games were coming to Stadia when they were first announced? If they hadn’t done this, it would’ve made Stadia feel like a key player in the industry and a real competitor to Sony and Microsoft, as it would’ve had parity with each of them on these announcements.
On the plus side, at least this Connect actually revealed a Stadia exclusive in Orcs Must Die! 3. I can’t say I’ve heard of the first 2 games in the series and it didn’t necessarily look like my type of game, but I’m sure there’s an audience for it and it’s generating some buzz for Stadia somewhere.
SC: Agreed. It feels like we won’t truly know Stadia’s worth until more people go hands-on with it, so announcing a bunch of games, new or old, felt like hollow promises.
Gears Of Bore
Is Microsoft trying to brush Gears 5 under the carpet? To say the game comes out next month, there’s been a remarkable lack of interest or excitement around the title – and I think some of the blame lies at Microsoft’s doorstep.
The game opened the Gamescom Opening Night Live but felt quickly forgotten about due to its two hour length, and if they’re trying to generate excitement through Halo and Terminator crossovers, they have drastically misjudged what’s interesting about Gears.
Gears Of War 4 felt like an anti-climax and I can’t see that changing with what I’ve seen from Gears 5. The series needed a shake-up after Gears Of War 3, but it seems like Microsoft’s content with churning out the same old formula.
I was recently given Marvel Ultimate Alliance 3 as an unexpected present and I’ve been surprised by how much I’m enjoying it. It’s easy popcorn fun, and ignoring some dodgy puzzles, one of the best co-op experiences I’ve had on the Switch. It reminds me of the old games you could find on the PS2 you’d rent for a weekend and have a blast with.
Not entirely sure of the point of this, but I feel like the game has a bad rap generally – but for anyone who’s looking for some disposable fun – you can’t go wrong with Marvel Ultimate Alliance 3.
Devil May Cry 5 is now on game pass. That is all!
big boy bent
Man Of Medan, Control, and Astral Chain all within three days? Where was this during the summer drought? I’m starved!
SC: It’s Gears 5 and Borderlands 3 in the weeks following too. Brace yourselves, ladies and gentlemen.
This week’s Hot Topic
With Gamescom taking place at the beginning of this week the subject for this weekend’s Inbox seems obvious: what future game are you most looking forward to at the moment?
It doesn’t have to be at Gamescom, but what game are you currently anticipating the most? As long as it’s been officially announced you can nominate any title, no matter when it’s due out, but we want to know why you’re excited about it and what first got you interested.
How much attention do you generally pay to previews and early trailers and at what point in a game’s lifecycle do you usually start to get interested? Have you already pre-ordered any games and if so how are you feeling about them now?
E-mail your comments to: [email protected]
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