The morning Inbox is worried that Apex Legends is in a downward spiral, as one reader wonders what Bethesda’s comeback is after Rage 2.
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Saw this list of the supposed best Resident Evil games and thought it was interesting. I’d actually go along with most of it, with the biggest problem being Resident Evil 2 remake at number one. For me it doesn’t deserve to be more than four or five. It’s a great game but it’s not really scary at all, and that is one thing Resident Evil has to be.
My number one would still be Resident Evil 1 remake, with Resident Evil 4 in number two – that would be number one if, again, it wasn’t really scary. It is in parts, particularly at the beginning, but for me it’s almost not a Resident Evil game for a lot of the time.
I’m glad to see Resident Evil 7 and Revelations 2 high in the lists though, and I would’ve put Revelations 1 higher, as I think both were really good. Putting anything below Resident Evil 6 almost seems madness to me, except for the rubbish spin-offs I’d almost forgotten like the Game Boy game.
But yeah, generally solid list and I’d be interested to see what other people think.
The gang’s all here
Anyone else starting to get quite excited about the prospect of Marvel Ultimate Alliance 3? I know the games aren’t exactly high art but I really enjoyed the originals and I think they could scratch that co-op itch that Lego games never seems to get anymore.
It’s also the most character-packed game we’ve seen in a long time, with both Fantastic Four and X-Men. Hopefully a sign of things to come for Marvel games, now that Disney owns everything in terms of the movies.
It also makes me hope that Marvel Vs. Capcom 4 really could happen and be something truly great. The boring line-up was half the problem with that game and if it’s fixed, well… let’s just say I’m really looking forward to E3.
Fair weather friends
I see the latest figures for Apex Legends show another sharp decline, which doesn’t bode well for EA’s saviour. The problem is everyone being disappointed by the first battle pass and the fact that the post-launch support hasn’t been as good as Fortnite. I think it’s pretty obvious Apex Legend never planned to be this big this quickly and Respawn doesn’t seem to want to work its developers like dogs in order to pump out content – and good for them too.
I guess the real decider will be the second battle pass, but I have a feeling it won’t be that much different. I don’t think there’s really been enough time to suddenly ramp things up to Epic Games levels, not with that Star Wars game also on the way and others I think too.
I also wonder how much they might come to regret buying all the coverage with influencers at launch. It certainly gave them a huge boost to start but once the YouTubers and Twitchers weren’t being paid anymore they seemed to lose interest, and took a lot of people with them. There’s probably a lesson to be learnt there, although it probably won’t be. I just hope Respawn don’t become tied to the game, but instead take its success as a plus and move on to their next thing.
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Mega bucks popular
An interesting feature here on Kotaku about how the esports bubble might be about to burst, not necessarily in terms of popularity but the amount of money companies are pumping into it are never going to get made back. Seems to be typical start-up nonsense, mixed in with many of the top people flat out lying or manipulating the figures to make it all seem much bigger or profitable than it is.
From my perspective it all seemed to go from a total niche thing to mega bucks popular in an instant, and that’s never good a sign. Even Fortnite had a low build-up. That’s organic and natural for something that’s genuinely popular. Just throwing money at something to make it profitable, like with the Overwatch League, seems completely the wrong way to go about it to me. Especially with a game that’s already getting long in the tooth.
I have no idea what the end game is for esports, but I would assume it’ll be a drastic reduction in the prize money and a return to something more grass roots that can be built up properly and with a more solid base. As usual, capitalism ruins everything.
Ignoring the warnings
I was reading some American sites and it seems like this loot box ban that was suggested could actually happen. And guess what? The politicians doing it haven’t got a clue about video game and are probably going to make a law that affects all games and whether their content is child-friendly or not.
It could end up enforcing much stricter rules on things like violence and sex as well, depending on how its worded, and of course because America’s the biggest market all that will carry through for us and the rest of the world too. And you know who I blame? The publishers.
They were told this would happen and that if they didn’t do something to reign themselves in then the government would, but of course they ignored all that and just went for the easy money. If there was anyway for me to un-buy EA games I would.
So, Rage 2 is only above average. For most people. I can’t account for that guy who gave it a 10 out of 10 score. Each to their own, hey?
But it’s hard not to read it as another failure for Bethesda. Fallout 76, the mobile Elder Scrolls game and now Rage 2, which to me looked like an easy 8 out of 10. I speak as a very casual observer, naturally.
I suppose there is Elsweyr in a couple of weeks but I’m not so sure about the enduring appeal of Elder Scrolls Online. That said, I’ve promised myself to go back to it one of these days, see if it has more lasting power.
My larger point is how on Nirn are Todd Howard and company going to salvage their reputation? Will Todd have to walk on water at E3? Feed the attendees with only five loaves of bread and two fish? What if some people are vegan? What if some have a glucose allergy? Water into wine? I personally hate the stuff – water into Malibu or Baileys and now we’re talking!
Or perhaps, you know, just re-release a Fallout: New Vegas that’s actually finished. Just a thought…
Getting pretty excited for Bloodstained: Ritual Of The Night now, as it’s just gone up for pre-order and the release dates only a few weeks away now. For those that don’t know it’s the spiritual successor to Castlevania from IGA, the man that did most of the modern 2D games. It looks fantastic and is one of the most successful Kickstarters ever.
I put in my money but I wanted to just let everyone else know as there’s a new trailer and everything. I really hope this will be good and not only encourage Konami to make new Castlevania games but also prove that sometimes Kickstarter can work out as fans hoped.
Catch up on every previous Games Inbox here
RE: ROB. I think I was the first person to mention the Oculus Quest on these very pages the other month. I was also the first to talk about the Oculus Go last year, but that never came to anything on GC. The Oculus Quest has a two-year-old top-of-the range processor used in 2017 mobiles, the Qualcomm Snapdragon 835. The Go however runs off the less powerful Snapdragon 821 processor, hence this is why the Go doesn’t feature the 6DoF movement like its bigger brother, the Quest. Going back to the processor’s power in each of the headsets, don’t let that put you off because they’ve just come out of a so-called outdated mobile phone, as Oculus have used and concentrated all the power in each processor fully to utilise the VR functions to their fullest extent.
I personally would say there isn’t a lot of difference between the Quest headset compared to the PlayStation VR and if you was to split hairs at least you don’t have any wires with the Oculus Quest, as it’s completely tetherless and more portable. The Go was a breakthrough last year because it was the first wireless, no console/PC required headset and the price hit the sweet spot too. However, it didn’t have the full 6DoD movement, hence it’s price and processor power.
Now the Quest is basically the next generation 2.0 with the kitchen sink thrown in and all! The Quest’s downside though is its battery life, as it only has approximately 2.5 hours maximum playtime from a full charge depending on which game you playing, etc. And finally the price. Yes, £400 is still far too expensive for the average Joe Bloggs that are still sat on the fence regarding whether to dip their toes into VR. And yet apparently this is the whole point of Mark Zuckerberg to get VR out to the masses, not just the people who own a decent top end PC or a PlayStation 4, etc.
Me personally, I think he’s got the right idea but the price is way too high and the battery power technology of today still isn’t good enough to run gadgets like these. I mean, what’s the point of having to charge the headset up every time it runs out after a measly two to two and half hours of usage because your always having to have the headset plugged into a mains socket. Isn’t that defeating the whole point of the headset being wireless/tetherless in the first place?
I hadn’t played it since launch but for something that’s supposed to be out of beta now Red Dead Online sure is full of bugs. I think I’ll give it another six months.
I still find it really surprising that Animal Crossing: Pocket Camp wasn’t a bigger hit. That seemed like it had the most potential for a mobile game. I mean, I know it’s not very good, but when did that ever stop a mobile game?
This week’s Hot Topic
The subject for this weekend’s Inbox was suggested by reader Xane, who asks who is your favourite non-playable video games character?
Whether they’re story-based or not most games are filled with NPCs (non-player characters), so we want to know who your favourite is and why? Do they have a big role in the game and are they a serious, dramatic character or more of a comic relief?
Is it their dialogue or appearance that you like, or perhaps their function within the game? What makes a memorable NPC and are there any that have elevated an otherwise mediocre game, or one so annoying it’s almost ruined a good one?
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