Halo: The Master Chief Collection could get ray-tracing but no promises

Halo: The Master Chief Collection could get ray-tracing but no promises

The Master Chief Collection’s Xbox Series X release won’t include ray-tracing among its upgrades, but it may come later.

With Halo Infinite delayed to next year, Halo fans can instead look forward to the Xbox Series X/S re-release of Halo: The Master Chief Collection this year.

Consisting of six Halo titles, the whole collection will receive some tasty next gen upgrades, though ray-tracing (arguably one of the biggest pushes of the next generation) will be absent.

Fans have asked if ray-tracing could be added to the collection at a later date and while senior producer Matt Hohl hasn’t confirmed it, he hasn’t ruled out the possibility either.

In a new blog post on Halo Waypoint, Hohl was asked if there will be any other additions to the collection, including ray-tracing, down the line.

‘I’m personally excited to see what we can do with the power of this new hardware in the future,’ he said, ‘The complexity and scope of MCC poses unique challenges that I am still learning about, but I love the opportunities it offers for how we can roll out new features and enhancements in the future.’

‘One thing I have already learned here is that this team listens to the community as a crucial element to our planning. I love that and am excited to see what we can do together in the future!’

As for confirmed updates, the collection will run at 120 frames per second in both the campaign and multiplayer modes, as well as up to 4K resolution (only on Xbox Series X), and offer an adjustable field of view (FOV).

Halo: The Master Chief Collection will release for Xbox Series X/S on November 17.

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