Skyrim: How To Earn The Oblivion Walker Achievement

Skyrim: How To Earn The Oblivion Walker Achievement

Skyrim has a near-endless amount of content for players to explore. Dozens of quests, dungeons, and unique items scratch the surface of what this RPG has to offer. Players that are completionists certainly have their work cut out for them.

Out of every achievement tied to Skyrim, earning Oblivion Walker is easily the hardest. This achievement asks you to collect 15 Daedric Artifacts, which is nearly every artifact in the game. To make matters worse, some of these items become unobtainable depending on how you handle certain quests. For those looking to collect the rarest achievement in Skyrim, here is every item you’ll need to earn this prestigious achievement. Artifacts are listed in alphabetical order.

Azura’s Star Or The Black Star

  • Can Be Missed: No
  • Quest: “The Black Star”

Named after the Daedric Prince herself, Azura’s Star is a reusable Grand Soul Gem that can be obtained from “The Black Star” quest. The Black Star is also a potential quest reward, functioning similarly to Azura’s Star. Either item contributes to the Oblivion Walker achievement.

Dawnbreaker

  • Can Be Missed: No
  • Quest: “The Break of Dawn”

If you are fortunate (or unfortunate) enough to find Meridia’s Beacon, the quest “The Break of Dawn” will begin. Completing this quest will grant Dawnbreaker, a one-handed sword specifically tuned for slaying undead.

Ebony Blade

  • Can Be Missed: Yes
  • Quest: “The Whispering Door”

Once you reach level 20, speaking to an innkeeper at the Bannered Mare in Whiterun will start “The Whispering Door” quest. Hulda must be alive to give the rumor. If she’s dead, this quest cannot start. The Unofficial Skyrim Patch mod fixes this issue.

Completing this rather short quest will grant Mephalia’s Ebony Blade, a two-handed greatsword that grows stronger as it kills friendly NPCs. A complete guide for this quest can be found here.

Ebony Mail

  • Can Be Missed: No
  • Quest: “The Break of Dawn”

Boethiah’s signature artifact, the Ebony Mail, is a powerful piece of heavy armor tailored for stealth characters. To earn it, you must complete the quest “The Break of Dawn.” You can start this quest by either finding the Sacellum of Boethiah or by reading Boethiah’s Proving.

Mace Of Molag Bal

  • Can Be Missed: No
  • Quest: “The House of Horrors”

Travel to Markarth to find the Mace of Molag Bal. An elder priest named Logrolf the Willful can be found outside of an abandoned house. Travel inside the building with him to start the quest named “The House of Horrors.” The mace itself is a great early to mid-game weapon that can soul trap targets.

Masque Of Clavicus Vile

  • Can Be Missed: Yes
  • Quest: “A Daedra’s Best Friend”

Once you reach level 10, a stray dog will spawn on the south gate of Falkreath. Interacting with it will reveal that this dog can talk. Speak with the dog to start the quest “A Daedra’s Best Friend.”

To earn the Masque of Clavicus Vile, you must spare Barbas at the end of the quest. Killing him will give you the Rueful Axe instead, an artifact that doesn’t count for the Oblivion Walker achievement.

Mehrunes’ Razor

  • Can Be Missed: Yes
  • Quest: “Pieces of the Past”

A museum in Dawnstar will open once your character reaches level 20. Speaking to the museum owner will begin the “Pieces of the Past” quest. Completing it a certain way will grant Mehrunes’ Razor.

Kill Silus Vesuius at the end of the quest. This will cause Mehrunes Dagon to reforge the blade for you. For a more detailed look at this quest, consult this guide.

Oghma Infinium

  • Can Be Missed: No
  • Quest: “Discerning the Transmundane”

An insane wizard can be found in the northern reach of Skyrim, residing under one of the glaciers north of Winterhold. Speaking to this wizard will start the “Discerning the Transmundane” quest. You must be level 15 or higher to finish the quest. Completing “Discerning the Transmundane” grants the Oghma Infinium book. Reading the book increases every skill in an archetype (might, magic, or shadow) by five points, vanishing permanently after use. As long as you’ve obtained the book, it will count towards the Oblivion Walker achievement; using it doesn’t void your progress.

Ring Of Hircine Or Savior’s Hide

  • Can Be Missed: No
  • Quest: “Ill Met by Moonlight”

One of the prisoners in Falkreath has been cursed by the Ring of Hircine. Speak to Sinding to start the quest. When you reach the final part of the quest, you can join the hunt against Sinding or side with the cursed werewolf.

Siding with Sinding gives you the Ring of Hircine. If you side with Hircine, you’ll receive Savior’s Hide. Either item contributes to the Oblivion Walker achievement, but you can only obtain one of them from this quest. The Ring of Hircine grants at-will werewolf transformations. Savior’s Hide is a chest piece that grants magic and poison resistance.

Ring Of Namira

  • Can Be Missed: Yes
  • Quest: “The Taste of Death”

“The Taste of Death” can be started by speaking to Brother Verulus in Markarth’s Hall of the Dead. This quest will eventually lead you to a group of Namira worshippers.

Obtaining the Ring of Namira requires you to kill Verulus. If you kill Eola, you will be unable to obtain the ring for the rest of your playthrough. The ring itself allows you to regain HP for eating corpses.

Sanguine Rose

  • Can Be Missed: No
  • Quest: “A Night to Remember”

After level 14, certain taverns might have a unique NPC named Sam Guevenne. He will offer a staff as a reward for beating him in a drinking contest. Accept the contest to start “A Night to Remember.” Finishing the quest will give Sanguine Rose, a staff that summons a friendly Dremora for 60 seconds.

Skull Of Corruption

  • Can Be Missed: Yes
  • Quest: “Waking Nightmare”

Dawnstar is suffering from a town-wide nightmare that repeats every night. One of the town’s priests, Erandur, has a solution for the town’s nightmares. Talk to him at the local inn to start “Waking Nightmare.”

Obtaining the Skull of Corruption requires you to kill Erandur at the end of the quest. If you don’t, the Daedric Artifact will be lost forever. This staff has the ability to launch deadly AoE projectiles that are fueled by the dreams of NPCs. Read this guide for a more in-depth look at this quest.

Spellbreaker

  • Can Be Missed: No
  • Quest: “The Only Cure”

Peryite’s ward and shield combo, otherwise known as Spellbreaker, can be obtained from the quest “The Only Cure.” Speak to an NPC named Kesh at the Shrine to Peryite to start it. Completing the quest will grant you the Spellbreaker shield.

Volendrung

  • Can Be Missed: No
  • Quest: “The Cursed Tribe”

Visit the Orc stronghold Largashbur to start the quest “The Cursed Tribe.” Malacath is displeased with a certain Orc leader and wants him dead. Complete the quest to receive Volendrung.

Wabbajack

  • Can Be Missed: No
  • Quest: “The Mind of Madness”

An insane NPC will wander outside of Solitude’s Bards College. Speaking to him will reveal the location of his “master,” who is none other than Sheogorath. Enter the abandoned wing of the Blue Palace to start “The Mind of Madness.” Finishing this quest will grant Wabbajack, a staff that releases random effects when used.

Next: Skyrim: Every Combat Mistake You’re Probably Making

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Charles Burgar is an expert on all things tech and gaming. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. With an understanding of games for as long as he can remember, Charles has a large interest in understanding what makes things fun. He is currently a Freelance writer for TheGamer and Game Rant.

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