GameCentral readers imagine their ideal video game crossovers, from Assassin’s Creed meets Batman to Zelda crossed with Dark Souls.
The subject for this week’s Hot Topic was suggested by reader Paulie, who asked you to combine two or more games into one new title – whether they be games with similar gameplay or from completely different genres.
There were plenty of fun suggestions, but unfortunately the ones that make the most sense, like Tomb Raider x Uncharted and Mortal Kombat x Street Fighter, are probably the least likely to happen.
Metal Syphon Cell
I was tempted to say Pokémon meets Monster Hunter, but if we’re being semi-serious I’ll go for a mash-up of all the big stealth stars. Stealth games are not what they once were so it’d be good for all involved since none of them have had a proper game in ages.
What you’d be looking at as a minimum is Snake from Metal Gear Solid, Gabe Logan from Syphon Filter, and Sam Fisher from Splinter Cell. I’m not sure what the threat would be but I’d want to keep it fairly realistic and obviously have that bit where they don’t trust each other and each thinks they’re the bad guys.
I remember Metal Gear Solid 3 joking about this before (I think it was in the Ape Escape spin-off game?) but I’d love to see it. It’d be a great boost for the whole genre but by making the characters all play and act differently you’d also be able to show that they’re not all the same either, in terms of gameplay or story.
PS: Ace Attorney X Danganronpa would be cool too.
I feel like the most popular choice here is going to be Mario vs. Sonic is a proper game (imagine wasting such a crossover on a bunch of lame mini-games!) but I’ll go further and suggest a full Nintendo crossover in the Kingdom Hearts style.
I’ve seen this suggested a few times over the years and it’s always seemed such an obvious idea to me. I think the only reason Nintendo doesn’t do it is because it’d be expensive and Smash Bros. gets the same point across but cheaper.
Ever since playing Super Mario RPG, with its little cameos from Link and Samus, I’ve always wanted to see a role-playing style game that featured the whole Nintendo universe. I know there’s no way to make a serious story out of it but I’m sure Nintendo could do it well.
The Paper Mario games are really funny so just take it a little bit more serious than that and you’d have something amazing – especially if you had all the third party cameos too, like in Smash.
The Legend of Doomguy
A Youtuber called Luke Westaway (Outside Xtra) has a bizarre theory that Doomguy is future Link who has been resurrected as the hero of Hyrule/Earth so many times that he has become bitter, disenfranchised, and bored. Although the concept is clearly bonkers it is not completely irrational.
Now using this concept for this Hot Topic the crossover game will be set where the transition from Link to Doomguy occurs. This will be the first time Link resurrects in a world where guns have been invented, so it will have a cowboy setting.
Zelda will be murdered at the hands of Ganon. A shift in power will occur when Ganon commands two parts of the Triforce and he will use the force of wisdom to open the gates to Hell. Link will finally find his voice by having an existential crisis about these insurmountable odds and the world he does not understand.
Link will begin to rise to this challenge and he will learn to adapt. He will slowly morph from the woodland dwelling young adult we all know into a more cynical 30 something.
Gameplay wise it will start out very similar to Zelda: Breath Of The Wild and be third person but with demons from Doom as enemies. The number of enemies will also be ramped up compared to a standard Zelda experience, with Link frequently being considerably outnumbered. These high number of enemies will essentially make areas of the world very difficult to navigate and will lead Link along a more ordered path than Breath Of The Wild.
Therefore, structurally the game will have more traditional Ocarina Of Time style dungeons with key items to pick up. The main difference will be that these items will be a bit different. Link will now find a revolver instead of a boomerang, dynamite instead of bombs, and a prototype super shotgun instead of a hookshot. Link will then use these more powerful weapons to push back the demons and explore more of the world as he tries to avenge Zelda.
The final boss will see Ganon take the form of a Cyberdemon and the camera perspective will shift to first person.
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Legend Of Zelda has dealt with other world and dimensions plenty of times so it could crossover with just about anything in theory. Although I’d particularly like to see Castlevania or a Soulsborne game. Something more serious that could add more of a horror edge to the usual Zelda games (which have had horror elements many times before).
I’d also really like to see a Halo x Metroid Prime crossover, just because they’re both first person and both badasses in robot suits. I’m not sure there’d be much point other than fan service, which is the problem with any fan service but I know I’d be there day one.
Ideas from Hell
I would love for video games to mix genre more. Not just Sonic and Mario in a subpar Olympics tie-in every few years. I still have a soft spot for Sonic Spinball. It was too short, too unforgiving, and actually needed more platforming sections – but the concept was and still is rich with potential.
I loved how Rocket Knight Adventures, for its fifth level boss, gave us a giant mech boxing match! And despite there being only move, it felt more like a real bout than anything in Street Fighter 2! Not that I think it would have much multiplayer potential. If any.
I might have written in about this before, but what if a fighting game interspersed the matches with platforming sections? I had a dream once where I lost a match in Mortal Kombat 2 as Liu Kang and then he goes to Hell, as you do. Though Hell had a more industrial, steel mill feel – lots of lava, but also rusting pipes, clinking chains, scaffold, and metal stairways. And now it was a side-scrolling platformer! Avoiding jets of fire, jumping over ledges, and – much like Swery’s oddball platformer, The Missing – Liu could become just a severed head rolling around and jumping all over the place like a bloodied football!
I know I’d want to play it…
The two games I’d like to merge together is the Batman: Arkham games and Assassin’s Creed. I love the premise of the Assassin’s Creed games and the settings but I’m always put off playing them due to the combat, which I really don’t like.
All I want is for that series to implement the same combat from the Arkham games and I would be there day one for every iteration. It’s a combat style that would suit the game perfectly too, in my opinion.
Now playing: Ratchet & Clank (PS4) and Tearaway (PS Vita)
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I feel a good mixture of genres or gaming titles will be a kind of Stardew Valley meets Elder Scrolls, but in the style of an advanced Zelda: Link To The Past, Terranigma or Alundra style of presentation.
Basically a game which is not as high in farming management as Stardew Valley but touches on it, a big open world filled with a whole bunch of interesting fantasy locations and with a variety of villages, towns or cities, like the Elder Scrolls. Finally, all in a top-down style of gaming view, with more advanced graphics, special effects, and dynamic lighting to immerse you into the nostalgia of past gaming styles, but with enough modern touches to really make the player think they’re playing a much more modern title.
Now don’t get me wrong, I know a few indie titles and other survival role-players or action adventures, already exist. But what I want is a whole bunch of immersive and exciting quests, including the overall main storyline missions, plenty of good, exciting side missions and other random things to search for and find, and all for good story advancement reasons.
The game is to be set in a captivating world, which also allows you to build a community with households and building styles of your choice. Also paying and protecting people to look after your variety of crops, supplies, and basically your towns needs and safety, whilst you’re out questing throughout the gorgeous lands of the world you’re in.
Eventually your basic homestead turns into a bustling town or city and the events and choices you make in your missions, and especially the overall main story quests and side adventures, really affect you and your townsfolk personally. Your varying quests and exploration will help you find an assortment of advancement items for agricultural needs, or to fortify and help you growing homestead.
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